Sunday 26 November 2017

Human Interface: Markus Hoffman (Nakamura)

This is, apparently, Markus Hoffman. I couldn't tell you much more about him other than that - as I don't know the backstory to the game.



The boxart for this has the arms painted as sleeves, but I opted for making it look like arms with wiring and little spots of metal peeking out - as though he's become one with the machine.

I played around with striping on clothing again, and it wasn't a disaster. Still forcing myself to thin paints beyond what feels comfortable and I'm seeing the benefit of that and patience.