Showing posts with label necromunda. Show all posts
Showing posts with label necromunda. Show all posts

Wednesday, 15 February 2023

Ogryn Slave Gang


 

 

 

 

 Well, they won't win beauty competitions any time soon but I really like these models. Another project that's been sat on the desk for months in a state of half-completion, and it was nice to see them finished. It's a slimmed down version of how I approached the Ogryn from my Golden Demon entry last year, and a much more tabletop level as a result - but it was fun.

 

 

 

 

Sunday, 5 February 2023

Gildenstone

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I kitbashed this last year and in various stages its sat on my painting desk as a work in progress. This year I aim to be better at finishing projects, and not starting new ventures while leaving a trail of unfinished things behind me.

This was a fast paint that only took months because of my procrastination. They're a sniper, but not a fancy super-clean assassin like often seen in Warhammer. This is someone who gets dirty in warfare

It's an Imperial Guard commander body, Adeptus Mechanicus arms and gun, and a Necromunda Palanite Enforcer.

Monday, 9 January 2023

Inquisitor Erasmus

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The star of the warband. I went all out on the face and it was a bit of a blow to my enthusiasm when fitting it inside the hood and realising you only see half of what was painted clearly. But it was proof that if I put the effort in, I can achieve good results. There's a few little nods to the Blanche-era with the red and gold Inquisitor symbol and check-pattern scarf.

Delighted with how this turned out. Again, so many things I could change and improve with time, but it captured what I wanted. The chromed effect could be much better, and so should the red leather robe etc. etc. but that's fine. Writing this a few months later, already the improvements and mistakes are evident to me and the challenge will be learning from those on the next piece.


Saturday, 7 January 2023

Ogryn

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The muscle of the retinue. Such a great kit and sculpt to build and paint. Wanted to do more with this guy, but happy with the result. I think some of painting on this is the best across the project, alongisde the Inquisitor's face, and you can tell it was my favourite of the three.

Liquids arent't really supposed to be in the gloves, but rule of cool was used to create something more interesting to look at. It also offered up much needed contrast and brightness to offset the heavily chipped armour. It did mean I'd painted myself into a corner for the chest piece, as keeping the same colour liquids in there would have been too much - so purple and pink was used to give a little contrast.

The metals came out well, but then I let myself down by rushing the cabling and OSL on the back as time was against me. I think this counted against me when being looked at in a cabinet by judges, frankly. Overall better planning and timing is needed to make this work - I simply don't have the ability (yet) to dash out a project like this in a couple of weeks and receive anything in competition.

Thursday, 5 January 2023

Eryos Slagmyst

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One of the Inquisitor's retinue. Was really happy with how shiny the metallics were, and the liquids. Less happy with reds, but hey - learning and time I can fix that next year ...

Painting the canister so brightly was fun, but in hindsight it dominates the other colours and shouldn't be a focal point - the liquid should be where the eye is drawn to on the rear, not the overall object.

The gloves are my quiet success on this project. I worked hard to create a smooth effect with a lot of glazing, based on the style of Albert Moreto Font (https://www.instagram.com/albert.moreto.font/)  and would like to try more of this, as it wasn't as terrifying or long to do as I thought it would be.

Thursday, 15 December 2022

Erasmus & Retinue

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This was my Inquisitor warband for Golden Demon 2022. I'll post up a few individual shots in the coming days with a little more description around each in turn.

It's also my Plan B! was a late-in-day change of plan from my original idea - an Eldar Seer Council of classic metal sculpts, but I hit so many issues trying to paint them that it was abandoned after a few days trying to wrestle with the combination of metal and pock-marked sculpts. "Just fill it and sand it back" I hear you say, but a number of the glaring issues with the model were visible but not easy to correct to a competition standard. It was a little demoralising, but after a bit of time away from the desk, this was my refocus.

I love the Necromunda setting and opted to build out an oldschool style warband with the Inquisitor as the focus. The first draft plan was to have the Inquisitor, an apprentice then four or five henchmen but it was quickly apparently I was screwed on time and had a rethink on the characteristics that should be present.

It's an analogous paint scheme, with the ogryn in yellow, the henchman in orange and the Inquisitor in red. I've tried to incorporate lots of different textures in here, and pulled elements from each model into the next. So you have the liquids in the gloves of the ogryn mirrored in the canister on the back of the henchman. Leather on ogryn and Inquisitor, chromed metal on the Inquisitor and henchman ... you get the idea. It brings a little uniformity to a disparate group without making them overtly military and samey.

There's so much more I wanted to do with this, but for 60 hours over 25 days, I feel this is the best I've painted. The other figures are still sat on my WIP desk and will join the group over the coming months, albeit not to this standard.

This entry didn't receive anything. Not a commendation, not even a pin. I was genuinely disappointed by this, but the standard of the other entries in the same category was remarkably high and inspiring so it would be nice to go again in 2024 (I'm skipping the 2023 one) and push myself to do better. Already it's obvious to me how many elements need to be refined, improved or even just finished properly to lift the piece. That's a learning for the future on the next project, this one's done and will take pride of place on a display shelf to spur me on.

Sunday, 27 December 2020

House of Blades - Escher gang

 I started this gang a few months ago, and ended up pausing it in favour of other projects, and also there was no need for a Necromunda gang while we were in lockdown. But as part of my effort to clear the WIP projects before the new year, I wanted them finished.

It's a pleasing visual contrast to my more dour Enforcers, and I'm super happy with how they turned out.