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Showing posts from January, 2016

Zombicide: Black Plague - Fatties

A more productive January than I thought it would be, so here come the Fatties! They're not all in perfect focus, but I'm sure you get the gist :) One of the figures, poor grey chap in the middle row, suffered from me varnishing him in low temperatures this morning before adding blood for the photos yet the others weren't affected. Alas, my magnifying lens and light on an extendable arm fell apart this morning so I need to fix it or source a replacement in order for me to pick out tiny details. It was instrumental in finding teeth, stitching and eyes on these figures. Colours blocked in, lots of shading and washes, purple shading on the skin as they didn't look ill enough, then couple of details picked out with highlights (ropes, eyes, teeth, ropes etc.) and much blood applied - so these are quick and dirty paintjobs, literally! I want to keep them grimy in contrast to the upcoming hero figures who'll be a little brighter. The flowers are there bec

2015 Painting Review, 2016 Planning

Picking up old, dusty hobbies takes some practice and last year was tricky to re-engergise my interest in painting. To help get back into the swing, I took up the AmmoBunker's One Miniature A Month Challenge (OMAM for short) and it's exactly how it sounds - The goal is to generate regular output over the course of a year. This was perfect for me slipping back into the hobby, and provided the spur I needed to call a project finished instead of letting it sit on the work-in-progress shelf at 99%. 2015 Summary of the calendar year output as follows ... January -  Captain Victoria Haley (Warmachine) February -  Space Hulk: Objective Marker (Space Hulk) March -  2 Cthulhu turn markers, 3 Gretchin (Warhammer 40,000) April -  3 Probe Droids (Imperial Assault), 17 Gretchin (Warhammer 40,000) May -  22 Genestealers (Space Hulk) June -  Kraken (Guild Ball) July -  2 Abominations (Zombicide) 2 Scenery pieces (Zombicide), Pash Grolin & Kay Dee (Colony 87), Salt & Kraken

Zombicide: Black Plague - painting begins

I've started into the Zombicide: Black Plague figures this week. Nothing finished yet, but here's the first WIP of tabletop level paintjobs. If you haven't played Zombicide yet, it's a co-operative boardgame where it's you versus the board in various missions with relentless waves of zombies joining the battle each round, and you have to find the balance between completion the missions and re-killing the undead. Marvellous fun, 2-3 hours for longer games and a real hoot - glad I backed this version, and there'll be quite a few additions over the coming months. Pressure is on for getting the rank and file back on the table, as we've been playing this quite a bit since mid-December arrival so they need to be ready quicksharp for the next round of games incoming. These represent the Runners (14 of 'em), Fatties (another 14), an Abomination and a Necromancer from the base box. The Walkers will follow later, as there's 30-40 of those buggers and