Saturday, 28 February 2026

Abandoned Listening Post

Something a little different, it's a scratch build.

But before jumping in on the images, let's have a little story.

My son builds Gundam and wanted to make a few pieces of his own from scratch, so it was a lovely opportunity to pull out a classic book from my painting shelf, the How To Make Wargames Terrain book that got all my nerd synapses firing as a child myself. Frankly it still does.


From there, we raised my bits box, took some plastic shot glasses, straws, cardboard lollipop sticks and other assorted elements. Throw in some PVA glue, clippers, superglue That's right, this is oldschool model making!


You can see a general idea coming together. A couple of towers, a pathway, some pipes inbetween. Simple, because there's no value overcomplicating ... but obviously I'm stupid and opted to complicate my life by sticking lots of things onto my building. Some lessons were learned here. I'd go back and scratch up the plastic surface to aid materials sticking to it. I'd think more about how to use the rounded surface better and break up the surface more with thin cardboard. If it's white, then it's 220gsm card, if it's yellow then it's straw, and if it's light brown it's parts of toothpick or lollipop stick. I found some old plastic beads for putting in paint bottles as mixers, so popped a few of those on the roof. Here's a better photograph of the various elements stuck on.


At this point we had a small change of plan. My son wanted to change his scene around, so instead of two buildings, there needed to be space for a Gundam. This did give me leeway to take my building away and make a separate scene, but first we needed to understand what my son's scene would be. After consultation, we decided on a Gundam sat on the floor, as though it had been punched backwards across the ground, and come to a halt in the ground. So the base would be mostly grass, but mud and soil where  the robot was sitting. We marked it out, applied mud texture paint, waited for that to dry, then applied static grass elsewhere et voila! 


My son's very pleased with his first scene, and I'm delighted he did something different. There's still a lot he can add, like weathering the tower and the pipes, but the fact he opted to create it from nothing is a reward in itself. He's already planning his second diorama, which will be a Gundam building factory, and might even take it to model shows this year, which would be fantastic.

I went a little further with mine, aiming for a Tales from the Loop feel to the piece.



Decals are Space Marine transfers I had. Some big tufts of grass, more static grass of different lengths and enamel washes to give the feeling of a corroded building. You don't need a list of paints for this one. Just build, have fun, do something you don't usually, and enjoy the process.

Thursday, 26 February 2026

Valerio Valeri

This is a pilot from my son's Gundam Astray Red model. He took one look at it and said "yeah, you can paint that one" and I'll build the Gundam. It's quite a small model, comparable to 1/144 scale or N-gauge (maybe?) if you're a railway nerd.

  • Jacket. Violet Red, highlighted with Sunny Skintone and a touch of Greenish White.
  • Metals. Dark Sea Blue and Greenish White. I gave the hand a wash of Akhelian Green just to differentiate it a little from the buckles and ankle bracelet.
  • Hair. Ochre with Greenish White.
  • Face. Sunny Skintone and a little Greenish White.
  • Trousers. Violet Red with Black, then added Dark Sea Blue and  Greenish White for the brighter areas.

Why yes, I do like Dark Sea Blue and Greenish White. Thanks for noticing. 

Small fellow, isn't he! I don't usually do size comparison shots, but I felt it was required to explain why it's lacking in places. Quite a challenge to get any face detail painted in when it was lacking on the sculpt but I gave it a good go. Let's not discuss the lack of nose. Not much I can do with the hair other than some gentle shading then just accept it's a mass of yellow.


 I found this reference image from a fan wiki, and checked it was the right pilot. Mission accomplished.


Monday, 23 February 2026

Shtomm Tal, Barbarian Warlord

Lovely warlord from Heresy Miniatures (https://heresyminiatures.com/shop/index.php?main_page=product_info&cPath=127&products_id=208), although the sculpt is originally from Spyglass before they closed down 15(?) years ago. I wonder what that Steve Buddle fellow ever did after that ...

My goal here was quite a cool feel, perhaps a little sicky or evil, but set it in quite a nice forest environment.

  • Skin. Dark Sea Blue, highlighted with Sunny Skintone and Greenish White. Deepest shadows are Dark Sea Blue and a little Black.
  • Cloth. Violet Red, highlighted with Sunny Skintone. Shadows are Violet Red and a little Dark Sea Blue and Black. Stripes on the leg are just Greenish White with a touch of the Violet so it's not too stark.
  • Leather. Just a Leather Brown with some Sunny Skintone added for edge highlights. Very simple.
  • Metallics. Dark Sea Blue (spotting a theme?) highlighted with Greenish White. There's a little of the Violet Red in the shadows on either reflection points i.e. next to the cloak.
  • Rust. Stippled with Martian Orange, then more stippling with Ochre but in a smaller area. I used the same colours on the torc around his waist, but added Greenish White to push the final highlights.

I wanted to paint a more sickly skintone to contrast with a warmer environment, but perhaps the armour and weapons should have been warmer to boost that contrast further. Overall, quite a unified scheme with a lot of the same colours used. With hindsight, I'd add more variety here, such as repainting a darker loincloth, but I don't want to spend time revisiting projects and overthinking it.

Saturday, 21 February 2026

Doc Salvage

I painted this because a wonderful friend wanted it for his Cyberpunk Red RPG campaign, and while I usually find it easy to say good things about most models, this is an exception. But first let's do the painting ...

  • Armour. Dark Sea Blue is the base for body of the armour, with Greenish White to highlight up. 
  • Undersuit. Black and Dark Sea Blue, washed with thinned down Wyldwood contrast paint.
  • Panels. The white panels start with Greenish White, then were glazed down with Akhelian Green which is really more blue than green.
  • Blue strips. Magic Blue, shaded with Akhelian Green, and highlighted with Greenish White, then a final glaze of Akhelian to make it a little blue even in the brightest points.
  • Lights. Medium Orange, shaded with Vermillion then a couple of very small highlights with Greenish White.

It's reminiscent of early Kickstarter tabletop game project models. I'm sure the sculpt looked fine in a 3D package, but the model in hand is bad. Depressingly bad. The mould lines are a mess, and evident everywhere but the plastic material is so soft and pliable you can't correct it without making it worse. The pose is poor as it hides the chest, the most interesting part of the model, behind a weapon of mediocrity. Detail is lossy, rounded, lacking crisp definition and no interesting detail.

An exercise in frustration, and I'm glad it's finished. The fact this was sold with eight Vallejo paints for ~£25 is an indicator of it being a cash-in on the Cyberpunk name rather than a model selling for its quality. Here's a midway shot where you could see model before the stupid gun hid everything.

With the legs already in a moving forward pose, it would have been nice if the gun was lower, to show off the torso. But it's done and we move on to the next!

Monday, 16 February 2026

Dwarf Militia

Dwarf militia unit for Kings of War. Hard to believe I started this project three years ago then let it languish, but that's very me. One benefit of the KoW system is not having to remove casualties from a unit, so creating dioramas for units is viable and that really appealed to me.

I wanted it to feel ragtag, as though they're throwing armour on to protect their village, so it's deliberately a mix of various companies' models. There's old GW dwarfs and a ton of the Mantic ones, and some resin scenery from a terrain kit. There's no unifying paint scheme, with different shields and patterns on display, and even painting approaches differ, with NMM used on shields and smaller details, and metallic paints on weapons and helmets. With that said, cream and blue are the overall army colours, and present here in greater quantity than others, which would make sense for smaller family houses in a larger kingdom.

There's a limited number of poses with the Mantic dwarfs, and they're oft maligned as a result. I think the kits are well made but it definitely takes a little imagination to create sufficient differentation to avoid monotony. That will be an ongoing challenge through the army, but I welcome the challenge ... or at least I do at this point.

You can see multiple dwarf casualties propped up on the floor, with their fellow militia protecting them. There's a couple of dwarfs at the back ready to leap into the fray, or just looking after their stalls!



Monday, 9 February 2026

Dwarf Cannons

Another project lurking on my desk is my Dwarf army for Kings of War. The cannons are fun models, but the wood housing for the guns is very flat has almost no detail or grain pattern.

I painted up the three cannons and tried to make them a little more interesting by painting it as though it was a heavier wood grain on the front panel and wheels. While the cannons are all identical, the centre gun has some foliage atop it, as it though it was rushed out of a barn to defend the town. Affectionately known as Ol' Mossy now, it's my favourite of the three.

The Mantic studio paintjob (below) demonstrates how boring the housing is as a sculpt. I'm surprised they opted for brown and more brown as a colour scheme as it does nothing for the model, which is a shame as it's quite nice. How brown? I feel like I've loaded up Age of Conan again after all these years.



Monday, 2 February 2026

Kovach The Devoured

This handsome fellow from Die Hard (https://diehardminiatures.com/product/kovach-the-devoured-chaos-champion/) started as a one-hour speedpaint (last image on this post). While I was happy with the overall colour choices, I felt the model deserved more, and had the idea to improve the OSL with a lava(?) sword, because that would be fun, albeit ridiculous.

Adding lots of yellow and orange atop the armour helped make it more interesting to look at, as it was a little flat beforehand with just the blue and green metals.



As mentioned earlier, it started as a one hour paint. Quite a bit changed after this, as I realised the glow should come from the base of the sword, and the shiny armour wasn't working.