Monday, 22 September 2025

Gundam: Tallgeese

The second and final robot from my 28mm Gundam experiment. Apparently it's called Tallgeese, which is upsetting to the grammar pedant in me, as I desperately want to capitalise Geese, but alas I cannot.

Quite a different approach on this one, as I tried to think of it like any other model I'd want to paint. I've tried to be loose at the edges, and make clear edging and recess shading toward the head and shoulders to draw in focus. There's a lot of magenta, blue, off-whites and a bit of ochre and yellow to create an interesting triangle of different shades between head, gun and shield.

 Tallgeese from Gundam Assemble, painted in blue, magenta, white and yellow.

 Fun to do, but happy to finish the second one and get back to other models now. Definitely a game to watch out for when they release the ruleset.

Monday, 15 September 2025

Gundam: Zaku

A friend turned up on Saturday bearing several boxes of intrigue. 

Bandai have decided to go after the 28mm market with a range of smaller sculpts of their larger models with the Gundam Assemble range. They're not modular and clip together in a straightforward fashion, which is welcome, and the mold lines are straightforward to remove.

Have I mentioned I'm not a big Gundam fan? But the Zaku is a fun looking robot, I just think they're absurdly large as a painting project, so having them in smaller forms is quite welcome.

This is a very quick and simple paintjob. That's Slimer Green as a base with Ice Yellow highlight, and think it's a Dark Sea Blue equivalent for the shading. Then a Payne's Grey pin wash for panel lining and bit of extra shading here and there.

The metallic areas were done as NMM with a base of Tenebrous Grey, then Greenish White for mixing and final highlights. That's it really. I think in total this was under two hours, and more really me playing with using the airbrush in my painting workflow rather than a serious attempt to make something super pretty.

 Green Zaku Gundam in running pose, front view

 Green Zaku Gundam in running pose, rear view

If you made it all the way down here ... I'm painting a second one too, but won't be sticking with the traditional clean scheme for that robot. That'll be next week's fun reveal!

Monday, 8 September 2025

Zombicide: Black Plague heroes ride again

 Oh yes, we're back with more. Sorry. From left to right it's Redcap Rodney, Antha, Lady Grimm, Ariane and Persephone.

Antha, Rodney and Grimm are from the Marc Simonetti range, and Ariane is just a generic character from the Wolfsburg expansion. Persephone is from the Carl Critchlow range. 

Everything here is a one hour speedpaint, apart from the axe on Redcap Rodney which was me trying to create an effective NMM that can be used quickly. You can see the lessons learned from that on Persephone on the right hand side as I've tried to be high contrast without any technique.

 

Are they well painted? No, I'd say it's a reasonable tabletop quality which is fine when working through a large set of models that just need to look fine on the table. I have tried to focus on features that will make them interesting to look at. So weapons and armour on the front three, and upper clothing on the back two. Everything else is very, very quickly painted. Making these decisions at the beginning helps to speed up the process, and I'm being more effective.

A footnote. I forget on a regular basis which platforms I've posted pictures to. These models were finished a fortnight ago, and I posted them on Bluesky and didn't do it here or Instagram, or other platforms. I'm not a daft chap, but it's the pleasure of the painting that has me in the hobby, not the need to post online for clicks. I just enjoy sharing my work ... when I remember!